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安錫與安錫湖

Time Agents Quest

A team quest set outdoors, in which teams play time agents who must repair a broken timeline by following clues, solving riddles and winning trials across the site.

填寫活動需求
Wooden pavilion on the shore of a lake with mountains in the background
所需時間
Set with the programme, a half day or a full day
團體人數
6–60 人
目的地
安錫與安錫湖

Time Agents Quest is an outdoor team game built around a storyline in which the timeline has gone wrong and each team is sent to restore order. Anachronisms appear across the site, and every clue leads to a trial that the team must win before it can move on. The game can take place in a park, in a grand hotel garden, among mountain paths or on a lakeside beach, which lets us match the atmosphere to the group. The challenges combine logic, observation and physical tasks, so that the quieter members have the chance to shine as readers of clues while others take on the trials. Teams have to communicate and split their work, because no single clue can be solved alone. The first team to open the final chest receives the reward, and the scenario gives the winners a symbolic title that the group can use during the rest of the event. The format is open to all ages and fitness levels, and it can be run in any season with weather-adapted stations. Instructors act as game masters, giving hints when a team gets stuck, and the storyline keeps the pace moving from one station to the next. A short debrief afterwards looks at how each team organised its work, how clues were shared and how members handled the moments when the timeline seemed impossible to fix. Locations, trials and duration are agreed with the client according to the season and the group.

目的

  • Turn a team challenge into a memorable storyline
  • Train logic, observation and communication within each team
  • Let members with different strengths take on distinct roles
  • Use a lakeside or park setting as an unusual playing ground

流程

  1. 1We confirm the date, the number of teams and the setting, then prepare the clues and trials for the site.
  2. 2Teams receive their mission and a first clue at the start, with a short briefing on the rules.
  3. 3Each clue leads to a trial or a riddle, and the instructor checks the answer before the team moves on.
  4. 4The first team to open the final chest is announced the winner, and the scenario closes with a symbolic title.
  5. 5A debrief looks at teamwork and the decisions taken, followed by refreshments or a meal.

注意事項

  • Wear comfortable clothing and shoes suitable for walking on varied ground.
  • The site and the trials depend on the season and on the weather; an alternative location is prepared when needed.
  • Public access areas may be busy in summer, which is taken into account when the route is planned.

參考預算

Indicative only, quoted on request according to number of teams, setting and programme, excluding VAT. No fixed price.

常見問題

Do participants need to be fit for the quest?

No. The trials are designed for mixed levels, and the riddles reward observation and logic as much as physical effort. Teams can plan their work so that each member has a suitable role.

Can the storyline be adapted to a company event?

Yes. The characters, the anachronisms and the final reward can be shaped around the company's theme or an anniversary, while keeping the same structure of clues and trials.

Is the quest possible in the rain?

Yes, if a sheltered alternative is agreed in advance. Several stations can be moved under cover, and the scenario adapts so that the game continues without loss of quality.

活動需求

請告訴我們您的活動

只需提供少量資訊,即可獲得初步提案。專屬專案經理將於1個工作天內回覆。

活動需求

請告訴我們您的活動

只需提供少量資訊,即可獲得初步提案。專屬專案經理將於1個工作天內回覆。

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